ExamGiant Keeps Growing: New Games, Better Assignments, and Smarter Practice

 New Chemistry Games

ExamGiant now includes several new chemistry practice games, including Polyatomic Ions: Name to Formula, Polyatomic Ions: Formula to Name, Acid Naming, Ionic Compound Naming, and Ionic Compound Formula Building.

One thing I focused on was making wrong answers educational. Instead of random choices, many wrong answers are close mistakes students might actually make, such as charge errors, subscript errors, naming-family mix-ups, and prefix/suffix confusion.

Better V2 Teacher Assignments
The V2 teacher assignment system continues to grow. More games are being moved into the newer assignment system so teachers can choose a game, assign it to a class, control settings, and review student results.

Teachers can set options such as speed, time limit, attempts, scoring rules, screen/window size, and game-specific settings. The goal is to make ExamGiant useful not only for independent practice, but also for real classroom assignments.

New and Improved Math Games
Several math games have been added or improved in V2. Addition now supports negative numbers when teachers choose a lowest number below zero. Subtraction and Mixed Addition/Subtraction have also been added.

Trig and inverse trig games are now being added to V2 as well, including degree, radian, and mixed versions. Teachers can set angle ranges in both degrees and pi values, giving them more control over the level of difficulty.

The Four Basic Operations game remains one of the most important math games on ExamGiant. Students often do well when they know the day’s topic is “addition” or “multiplication,” but they struggle more when addition, subtraction, multiplication, division, negatives, and order of operations are mixed together. That mixed skill is much closer to real math.

Game Quality and Fairness Improvements
A lot of recent work has focused on making the games fairer and better. Several older games had start-flow and click-through issues fixed, so hidden bubbles are not accidentally clickable before the game starts.

Wrong answers have also been improved in multiple subjects. Chemistry, bones/anatomy, fractions, and trig games now use more realistic incorrect answers. The goal is for mistakes to teach something instead of feeling random.

There were also math accuracy fixes, including a negative-zero trig issue where answers like tan(6π) could behave incorrectly because of -0. Small details like that matter because students should lose points only when they are actually wrong.

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