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Practice Inverse Trig in Degrees with New Bubble Games

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  ExamGiant now includes new bubble games for inverse trigonometry in degrees. These games help students practice two important skills: knowing the correct ranges of the inverse trig functions, and quickly recognizing angles from common trig values. For example, students should know that  sin^-1(√2/2) = 45° . They should also know that  cos^-1(-√2/2) = 135° , because inverse cosine returns angles from  0°  to  180° . These games are designed to help students connect trig values to the correct angles quickly and accurately. Watch the video below to see the games in action. These games are especially useful for students who need extra practice connecting special trig values with the correct inverse trig angles in degrees.

New Trig Bubble Games in Degrees, Radians, and Mixed Mode

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  ExamGiant now includes new trig bubble games for sine, cosine, and tangent, as well as all six trig functions. These games let students practice in degrees, radians, and mixed mode, helping them build speed and confidence with important trig patterns. Students need to recognize reference angles quickly, determine the correct quadrant, and know when answers should be positive, negative, or undefined. For example, a student should be able to recognize that sin(120°) has a 60° reference angle in Quadrant II, so the answer is √3/2. These games are designed to make that kind of thinking faster and more automatic through repeated practice. Watch the video below to see the games in action, then try them yourself.

Practice Trig in Degrees with Two New Bubble Games

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  ExamGiant now includes two new bubble games for trigonometry in degrees: one for sine, cosine, and tangent, and another for all six trig functions. These games help students practice recognizing reference angles quickly and using quadrant signs correctly. For example, students should be able to see that sin(120°) has a reference angle of 60° in Quadrant II, so the answer is √3/2. The goal is to build speed and accuracy so these patterns become automatic. Watch the video below to see the games in action and then try them for yourself.

New Bubble Games: Multiplying and Dividing Fractions

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ExamGiant now includes two new bubble games for fraction practice: multiplying fractions and dividing fractions. In these games, students click the correct answer bubbles as they move down the screen, turning fraction practice into something fast-paced and interactive. These new activities are a great way to build confidence and accuracy with fraction operations. Watch the video below to see the games in action, then try them out for yourself.

New Fraction Practice Games on ExamGiant

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  Welcome back to ExamGiant. In this video, I introduce four new fraction practice options that I have added to the math section. These games are designed to help students build speed and confidence with fraction addition and subtraction.

Why Mixed Math Practice Matters

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  Welcome back to ExamGiant. In this video, I talk about the fifth math game I have added: the Four Basic Operators game. I consider this one of the most important math games I plan to build because it moves beyond practicing only one skill at a time and starts measuring how well students can handle mixed math quickly and accurately.

Why Speed Matters in Math Mastery

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  Welcome back to ExamGiant. In this video, I introduce the first four math items on the platform and explain part of the bigger idea behind how ExamGiant is being built. Right now, these first math items focus on basic integer practice: additions from 0 to 100 additions from 0 to 1000 subtractions from 0 to 100 subtractions from 0 to 1000 These are only the beginning. My long-term goal is to make the system much more flexible so that teachers can decide exactly where students should start and stop. For example, a teacher may eventually want to assign a range such as -400 to 1000, depending on the student’s level and the skill being practiced. One of the most important parts of ExamGiant is speed. In many classrooms, two students can both get a perfect score, but that does not always mean they have the same level of mastery. One student may finish very quickly because the material is automatic and deeply learned. Another student may need much more time to think through each answer....